Вход и регистрация Фирми | Потребители
Месторабота София; Постоянна работа; Пълно работно време
Добави в Моите Обяви   Известие за нови обяви   Принтирай   Проблем с обявата
Established in 2006, Ubisoft Sofia has developed a rich portfolio, ranging from casual to action adventure games, and covering a wide range of platforms and technologies: Tom Clancy’s Ghost Recon® Shadow Wars (3DS), Prince of Persia® Trilogy HD (PS3), Imagine® Fashion Designer (3DS), Prince of Persia® Classics (PSN), Chessmaster® The Art of Learning (DS & PSP), and many more. The studio’s achievements also include the development of Assassin’s Creed® III Liberation for PS Vita and Assassin’s Creed® Liberation HD for PSN, Xbox Live and PC, followed by the successful collaboration with Montreal and five other Ubisoft studios on Assassin’s Creed® IV Black Flag™. After leading the development of the highly acclaimed by critics and gamers Assassin’s Creed® Rogue (PS3 & Xbox360), Ubisoft Sofia is now bringing its expertise to the creation of Assassin’s Creed® Origins as an associate studio.

The Lighting Artist is responsible for the creation of the lighting setup of a given project. He/she works with Concept/Lighting/Texture artists, Game and Level designers to ensure that all the elements of the game work together in terms of art, gameplay and technical restrictions.

  • Delivers work efficiently and in accordance with the project's artistic direction
  • Pushes the engine tools to their limit
  • Applies optimization to his/her work
  • Suggests or produces reference images in line with the project's artistic direction
  • Uses and looks for artistic references - in video games or in other artistic domains - in order to improve the visual aspect of the game
  • Is capable of working within the platform and engine constraints
  • Efficiently uses data managing tools such as Perforce
  • Is familiar with current real-time lighting technologies such as Global illumination
  • In-depth knowledge of color theory
  • Understanding of composition and how to create a certain mood through lighting
  • Understanding Physically Base Rendering
  • Keeping up with the industry’s current lighting techniques
  • Excellent knowledge of lighting and atmospheric effects
  • Good knowledge of at least one 3D software
  • Good knowledge of modeling techniques
  • Is able to find solutions to lighting problems at a more complex level
  • Ability to understand technical constraints and to integrate them in their work
  • Good knowledge of real-time shaders will be considered a plus
  • Experience with game engines will be considered a plus
  • Enthusiasm and desire to work in the game development industry
  • Ability and desire to work in creative and collaborative teams
  • Good communication skills
  • Interest in computer and video gamesProfessional working environment and access to new technologies;
  • Ability to manage their own time and work within deadlines
  • Good English skills
  • 3 years of related work experience (experience in games development) will be considered a plus
  • Career opportunities, including the possibility of professional exchanges with other Ubisoft studios around the world;
  • Incentive programs meant to ensure our new employees an easy integration in the teams;
  • Motivating salary and bonuses;
  • Comprehensive benefits package, incl. meal tickets, transport titles, private medical insurance, etc.;
  • International work culture;
  • Excellent office location.
CONTACT: Please send us a copy of your updated CV in English and portfolio/reel.
Кандидатствай по тази обява
ЮБИСОФТ ЕООД  Известие за нови обяви
(Фирма/Организация директно търсеща служители.)
Всички обяви на ЮБИСОФТ ЕООД
  Контакти | Цени | Въпроси и отговори - потребители | Въпроси и отговори - фирми | Условия | Лични данни | Cookies 
©2002-2017 Jobs.bg. Всички права запазени. Jobs.bg е регистрирана търговска марка.
The Network JOBS.BG - Business Superbrand 2015-2016, Superbrand 2012-2013, Superbrand 2009-2010, Business Superbrand 2007-2008